Pricing your work
Ever wondered how much you should charge? give this short introduction a read.
It is currently 25 May 2013, 02:22
Released on: 13 Sep 2010, 16:34
from:
Vatsel
Article type: text only
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Always check how much you need to make for a living first, and deduce your prices from that.
A nice formula that I use is:
First see how much money you need to make every work day:
Your total monthly living costs (let's say 5K usd) / work days (usually around 20) = What you need to make every work day.
Now take that number, 250 usd , and see how many days the work will take:
250 usd * 2 days of work = 500 usd for that gig.
And this is just the base cost!Most of the times you should get a % for royalties, raise costs when you have a tight deadline and/or for a widely circulated picture and ofc raise the price even more if you waive your copyrights! etc.
More tips:
- Half the pay upfront, half the pay before you send the final to the client - don't get ripped off.
- Check all the details for the piece in question before you name your price: How big is each asset (e.g. pixels for images) ? What is the deadline? How will it be used? Are you waiving/granting any copyrights?
And please, charge sensibly, when you take on jobs at low prices, you're not only cheapening your work/time, but also the craft.Hope I've helped a bit,
-Vatsel
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